64-bit OS X version

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64-bit OS X version

Aparajita Fishman
Hi,

Now that v15 is out with a 64-bit OS X server, how many of you want/need a 64-bit OS X version of Active4D and in what timeframe? Note that it will be a paid upgrade.

Many thanks,

  - Aparajita

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Re: 64-bit OS X version

Todd Freese
We need the 64bit server for Mac. The sooner the better. No problem on the paid upgrade.

Todd


> On Jul 16, 2015, at 8:32 PM, Aparajita Fishman <[hidden email]> wrote:
>
> Hi,
>
> Now that v15 is out with a 64-bit OS X server, how many of you want/need a 64-bit OS X version of Active4D and in what timeframe? Note that it will be a paid upgrade.
>
> Many thanks,
>
>  - Aparajita
>
> _______________________________________________
> Active4D-dev mailing list
> [hidden email]
> http://list.aparajitaworld.com/listinfo/active4d-dev
> Archives: http://active4d-nabble.aparajitaworld.com/
>
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Re: 64-bit OS X version

Oliver Brodwolf-2
In reply to this post by Aparajita Fishman
Hello Aparajita

Sorry, I have answered the wrong topic, before.
In the moment, I will not need 64-bit. But could be in the future.

Regards, Oliver

> Am 17.07.2015 um 03:32 schrieb Aparajita Fishman <[hidden email]>:
>
> Hi,
>
> Now that v15 is out with a 64-bit OS X server, how many of you want/need a 64-bit OS X version of Active4D and in what timeframe? Note that it will be a paid upgrade.
>
> Many thanks,
>
>  - Aparajita
>
> _______________________________________________
> Active4D-dev mailing list
> [hidden email]
> http://list.aparajitaworld.com/listinfo/active4d-dev
> Archives: http://active4d-nabble.aparajitaworld.com/

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create Active4D runtime error in 4D Method

Oliver Brodwolf-2
In reply to this post by Aparajita Fishman
Hello

Is there a way, to create a Active4D  runtime error in a 4D Method, so active 4D break's with a a4d Error-page?

// in Active4d script call a 4D Method

my4DMethod("abc",$v)



//my4DMethod

if($2<1)
        A4D_???? // create a Active4D runtime error (as the Active 4D throw command works.)
end if




// Active 4D then should create a Error like this
Active4D error

Source Method Line
/test.a4d [main] 100
my4DMethod("abc",$v)
Error in 4D Method



Regards, Oliver
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Re: create Active4D runtime error in 4D Method

Aparajita Fishman
> Is there a way, to create a Active4D  runtime error in a 4D Method, so active 4D break's with a a4d Error-page?

There is no direct way. You would have to return an error code or set some variable that you check after calling the method.

Regards,

  Aparajita

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Re: 64-bit OS X version

Peter Gutbrod
In reply to this post by Aparajita Fishman
Hi Aparajita,

as my 4D Server is running on Windows (and I have no plans to change
that), I currently don't have a need for a 64-bit OS X version of Active4D.

As the "big thing" in 4D V15 is the addition of Object database fields,
I'd love if I could work directly with these fields within A4D or via OT.

Btw. has anyone tried to use A4D with 4D V15? Have you found any
incompatibilities?

Peter

> Aparajita Fishman <mailto:[hidden email]>
> 17. Juli 2015 03:32
> Hi,
>
> Now that v15 is out with a 64-bit OS X server, how many of you
> want/need a 64-bit OS X version of Active4D and in what timeframe?
> Note that it will be a paid upgrade.
>
> Many thanks,
>
> - Aparajita
>
> _______________________________________________
> Active4D-dev mailing list
> [hidden email]
> http://list.aparajitaworld.com/listinfo/active4d-dev
> Archives: http://active4d-nabble.aparajitaworld.com/

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Re: 64-bit OS X version

Aparajita Fishman
> As the "big thing" in 4D V15 is the addition of Object database fields,
> I'd love if I could work directly with these fields within A4D or via OT.

What do you mean by "work directly with"?

Regards,

  Aparajita

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